Tags

Activity Industry Sector
Agriculture & Natural Resources

Activity Originally Created By: Jessica Weisbart

Pyramid Game Twist

Part of Lesson Plan: Basic Animal Health

Activity Overview / Details

This game combines the idea of the pyramid game with charades.Pre-game prep: create a set of 4x6 symptom or characteristic cards. Prepare one set of cards for every three students in a class period. Through the interactive lecture and hook activity you will have presented the information students she be familiar with. This will serve as a fun way for students to act out the symptoms and characteristics that they have learned. Instructions for the pyramid game: In a group of three each student will play one of three roles - Player, Clue Giver or Teleprompter. Each student will get to play ever role. The player sits facing the clue giver and the teleprompter stands behind (out of the view) of the player. When I say go the teleprompter displays one of the symptom/characteristic cards your group has been given to the Clue Giver. The clue giver then has to act out the symptom/characteristic without talking. When the player thinks they have figured it out - they will yell out the answer. If the player is having difficulty he/she can pass and move on to another card, but the passed card remains in the deck. As the player gets them right remove them from the deck. At two minutes - we will tally the scores and switch roles. Each correct answer would be worth $10000 (fake money of course). Time would have to be adjusted based on how many symptoms/characteristics they would have to use. So that all groups are not guessing the same item at the same time - I would shuffle the decks between each round. The team with the most dollars at the end of the three rounds should win a prize. (ten minutes)