Part of Lesson Plan: Sequencing a Scene
Activity Overview / Details
Sequencing an animation is similar to sequencing a video. The student must consider shot composition and shot order to tell the story. The purpose of this assignment is to help students setup individual shots, render them, and create an animation sequence without the added work of developing all the models and materials for the scene.
Across the top a piece of paper, have students write down the names of the shot types. Tell the students that they are to make tally marks for each shot type they see in the sequence. Have them total the tallies at the end to get the total number of shots, and have them write one observation each for camera angle/placement, lighting, and composition. (Instead of paper, you could use small white boards and have them write answers to your questions as you check for understanding.)
Show the Shrek sequence (you may need to show it 2-3 times) and discuss shot composition, shot types, number of shots, camera angles, and lighting. (This should all be review.)
Shot 1: Wide shot, Shadow of Gingy on wall being
tortured. push in to king low angle
Shot 2: Medium shot, Fast zoom in to Gingy with executioner holding him
Shot 3: Extreme Close-Up, Executioner slams Gingy down on the cookie sheet
Shot 4: Wide shot, Push in to king as he approaches the table. High angle
Shot 5: Close-up shot, Gingy on cookie sheet with King playing with legs
Shot 6: Close-up shot, King mocking Gingy
Shot 7: Close-up shot, Gingy on cookie sheet
Shot 8: Medium shot, King framed on left by Gingy
Shot 9: Medium shot, Over the shoulder of the King. King moves to other side of the table.
Shot 10: Close-up shot, King reaching toward Gingy’s buttons and moves light in.