Animating Objects Programmatically-Animating an Analog Clock face: Part 2

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Introduction

Lesson Introduction

In the last lesson, students learned the basics of Object Oriented Programming and learned how to instantiate an object using the properties inspector. In this lesson, students will further comprehend the basics of Object Oriented Programming and utilize the Date class to retrieve the current date and time (hours, minutes ands seconds) from the computer system. This lesson is the second of the unit: "Animating Objects Programmatically-Animating an Analog Clockface."

Lesson Time

Minutes
45 Minutes

Industries / Subjects / Grades

Industries / Pathways
  • Arts, Media, and Entertainment
Grade Levels
  • 9
  • 10
  • 11
  • 12
  • Post-Secondary
  • Adult

Standards and Objectives

Standards

California Academic Content Standards (1)
California's 2008 CTE Standards (5)

Related Instructional Objectives (SWBAT...)

  • Students will be able to know the component steps and skills required to design, and produce an application in Flash
  • Students will be able to use Flash to create an animated clock
  • Student will be able to use the basic functions of Flash, such as basic actionscript

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