Animating Objects Programmatically-Animating an Analog Clock face: Part1

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Introduction

Lesson Introduction

In this lesson, students will begin learning the basics of Object Oriented Programming and learn how and why an animator would instantiate an object using the properties inspector. This lesson is the first of the unit: Animating Objects Programmatically-Animating an Analog Clockface.

Time

Time
45 Minutes

Industries / Subjects / Grades

Industries / Pathways
  • Arts, Media, and Entertainment
Grade Levels
  • 9
  • 10
  • 11
  • 12
  • Post-Secondary
  • Adult

Standards and Objectives

Standards

California's 2008 CTE Standards (4)
California Academic Content Standards (1)

Related Instructional Objectives (SWBAT...)

  • Students will be able to use media design software, in order to begin the process of building a 2-dimensional animation in Flash.
  • Students will be able to identify basic programming language in order to solve an error in the code
  • Students will be able to explain how technology and the arts are interrelated in the development of applications
  • Students will be understand digital applications appropriate to specific media and projects.

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