Buttons 2: Dungeon

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Introduction

Students continue to learn how to action script buttons in Flash in order to move viewers through their animation or presentation, by clicking on buttons or using automatic triggers.

An intermediate level use of button action scripting, with room for creative personalization, as the "player" navigates a puzzle game through a Dungeon setting.

Lesson Time

Demo
20 Minutes
Guided Practice
5 - 7 Hours

Industries / Subjects / Grades

Industries / Pathways
  • Arts, Media, and Entertainment
Grade Levels
  • 9
  • 10
  • 11
  • 12
  • Post-Secondary
  • Adult

Standards and Objectives

Standards

California's 2008 CTE Standards
California Academic Content Standards

Related Instructional Objectives (SWBAT...)

  • 1. To produce interactive digital media 2. To further knowledge of how to plan and create an animated structure 3. To understand how this works in relation to animation and game/app development

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