Students explore what should be considered when designing theme park attractions and use the engineering design process to design an amusement park attraction.
Students identify their favorite amusement park ride and consider what they like about it. Students work with a partner to list issues to consider when designing an amusement park attraction, then share their thoughts with the class. After reading and responding to an article about how designers use modeling to solve design problems for a theme park, students compare concerns mentioned in the article with their own lists of considerations. Students view a video of an amusement park ride modeled from VEX Robotics components and discuss the advantages and disadvantages of using this material for making models.
Using the Engineering Design Process, students work collaboratively to design and create a three-dimensional model of an amusement park attraction that is a solution to their identified problem.