Drought Emergency! A Board Game (ELA)

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Introduction

In this lesson, students will create a board game that brings together all they have learned about a drought emergency. This task encourages students to explore past habits in water usage, the actions of individuals, and how the actions of others can combat our present and future water challenges.

Lesson Time

3 class periods
240 Minutes

Industries / Subjects / Grades

Industries / Pathways
  • Engineering & Architecture Engineering & Architecture
    • Environmental Engineering
    • Engineering Technology
    • Engineering Design
    • Architectural Design
  • Information and Communication Technologies Information and Communication Technologies
    • Networking
K-12 Subjects
  • English-Language Arts
Grade Levels
  • 9
  • 10
  • 11
  • 12

Standards and Objectives


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