Engineering a Hotter Hot Wheel Part 3- Assembly and Animation

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Introduction

Part 3 of 3 lessons for a Reverse Engineering/Product Improvement unit.

Students create axles and wheels for their die-cast vehicle using 3D modeling software. They assemble the parts and model a track for the toy. Students then create animation using drive constraints.

Lesson Time

Approximately
300 Minutes

Industries / Subjects / Grades

Industries / Pathways
  • Engineering & Architecture Engineering & Architecture

Standards and Objectives

Standards

California's 2008 CTE Standards (3)
California Academic Content Standards (3)

Related Instructional Objectives (SWBAT...)

  • Students will apply commands and concepts of CAD to model and assemble wheels to their model of a toy car.
  • Students will demonstrate using various object-altering techniques by modeling a road and animating their car to

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