Augmented reality superimposes a computer-generated image onto a user's real world view, sort of like those old anatomy books with transparent overlays, only way cooler!
In this lesson, students will find out what augmented reality is and how it can be used. They will plan a video to use for augmentation and compare and contrast augmented reality and virtual reality.
In this second lesson of a four lesson project, students will add to their knowledge of engineering reality.
Students will see a video that shows how augmented reality will change the way we interact with our environment, and discuss what it means to be in a digital revolution.
After a brief introduction by their teacher, students will view and respond to a video that seeks to answer "What is Augmented Reality?"
Students will then begin an assignment to create their own augmented reality by planning a video for a toy or game of their choosing. Students will be encouraged to try out new web applications such as Piktochart and Powtoon.
In conclusion, students will view and respond to a video explaining the difference between virtual reality and augmented reality. As an assessment, students will complete a Venn diagram to compare and contrast augmented reality and virtual relality.
Have students sign up for web applications used in this lesson.
For Piktochart, students can create a free account using their email address, or simply sign in with Facebook or Google account:
For PowToon, students sign up for a free account through their Facebook, Google, or LinkedIn account, or set up an account with their email: