Intermediate Graphic Design - CTE Online Model

by CTE Online Admin

This course provides students with an understanding of the processes and systems common to careers in publishing, printing, and other forms of media distribution. Representative topics include graphic design concepts; art and copy preparation; image generation and editing; desktop publishing; on-demand publishing; school yearbook and magazine layout; advertising and promotion; printing technology; binding and finishing; and screen printing.

Students will be committed to lifelong learning as they grow individually, participate in groups, think analytically, create artistic products, and contribute to production of a major project. Students will learn illustration design software such as Adobe Illustrator, photo editing software such as Adobe Photoshop, and page layout software such as Adobe InDesign to create projects that will be printed in traditional and digital formats.

As an AME Course - From CALPADS: Intermediate Graphic Design (Concentrator)

This course provides students with an in depth experience with digital design tools, processes and systems common to careers in graphic arts and digital production. Career examination and skill building include printing enterprise, art and copy preparation, graphic design, image generation and assembly, production photography, graphic reproduction operations, binding and/or finishing related to digital imaging, printing, and digital production.

As an MPD Course - From CALPADS: Intermediate Graphic Production Technologies (Concentrator)

This concentrator course builds upon the Manufacturing and Product Development introduction course and provides students with additional concepts and experiences required for career readiness and pursuing further education in the Graphic Production career pathway, which precedes this pathway's capstone course. This concentrator course leads to the capstone course in the Graphic Production pathway's sequence of courses.

Program Information
CTE Certification Elements
Standards
California English Common Core Standards (9)
California's 2013 CTE Standards (29)
Next Generation Science Standards (4)
California's 2008 CTE Standards (39)
California Academic Content Standards (14)
Competencies / Outcomes
  • Create designs concepts that demonstrate an understanding of essential graphic design and visual communication concepts.
  • Create comprehensive design documents (resumes, flyers, newsletters, brochures) using page layout software.
  • Evaluate designs documents for proper grammar, punctuation, and adherence to specifications.
  • Use electronic imaging software to acquire (import or scan), edit, retouch, and color correct digital photographs.
  • Use electronic imaging software to create and manipulate digital illustrations.
  • Prepare files, evaluate proofs, and check quality of print projects to ensure proper printing.
  • Print projects using traditional (offset and/or screen printing) and digital (laser or inkjet) technologies.
  • Cut, fold, assemble, and/or bind print projects for final delivery.
  • Explain how Print, Web, Video, and other forms of Multimedia can be integrated to achieve specific goals.
  • Plan graphic design projects, prioritize workflow an tasks, and manage deadlines.
  • Demonstrate effective communication with the project team, vendors, and clients.
  • Prepare a cover letter and resume for use in seeking internship or job opportunities in the graphic arts, multimedia production, or publishing industries.
Recommended Software
Recommended Tools & Technology
Units

Introduction to Graphic Arts Technology

This module introduces students to Graphic Arts Technology and related fields. Students will explore the relationship between Graphic Arts and Graphic Design, Multimedia and Web design, Photography, and Communications. Students are instructed of the class rules and policies and the safety guidelines of equipment use.

Approximately
5 - 10 Hours

Foundations of Design

This module is designed to provide a basic overview of design principles and practices. Students will review types of design, media selection, and visual communication concepts such as composition, typography, and color. Students will gain an understanding of the application of basic graphic art design principles to achieve specific goals.

Approximately
15 - 20 Hours

Desktop Publishing

This module focuses on developing entry-level skills for desktop publishing and page layout on the personal computer. Students will produce sketches, rough layouts, and comprehensive layouts for a printed documents while using design principles to guide the process. Students will learn to create documents (resumes, flyers, newsletters, brochures) using a variety of computer applications including but not limited to Adobe InDesign, Photoshop, and Illustrator. In addition, students will evaluate graphic arts copies, designs, and layouts for proper grammar, punctuation, and adherence to specifications.

Approximately
20 - 25 Hours

Digital Image Creation & Editing

This module focuses on the creation and manipulation of digital graphics using electronic imaging software. Students will learn use electronic imaging software to acquire (import and scan), edit, retouch, and color correct digital photographs. Students will use electronic imaging software to create and manipulate digital illustrations.

Approximately
20 - 25 Hours

Prepress: File Preparation & Proofing

This module focuses on the preparation of digital files for printing. Students will gain an understanding of the activities that take place between design and printing to ensure that projects print properly. This module is intended to introduce the concepts of file preparation, proofing, and press checks.

Approximately
5 - 10 Hours

Printing Technologies

This modules provides an overview of print technology from printing press to modern digital printing processes. Students will gain an understanding of offset lithography, digital, and screen printing processes and will print products on various substrates by using the appropriate methods. Students will also gain an understanding of the impact of printing technologies on society.

Approximately
15 - 20 Hours
Lesson Plans

Postpress: Binding & Finishing

This module focuses on the postpress operations involved in finishing print materials. Students will gain an understanding of postpress operations including cutting, folding, assembling, and binding. Students will also learn how to minimize waste during finishing as well as important safety considerations for each of the postpress operations.

Approximately
10 - 15 Hours
Lesson Plans

Integrated Graphics & Multimedia Production

This module introduces connections between Graphic Arts Technology and other Media formats. Students will learn how Print, Web, Video, and other forms of Multimedia can be integrated to achieve specific goals. Students will be introduced to photography, video, and multimedia production processes.

Approximately
20 - 25 Hours

Project Management & Client Communications

In this module, students will be introduced to project management and client communication. Students will learn to plan graphic arts projects, prioritize workflow and tasks, and manage deadlines. In addition, students will learn the importance of effective communication with the project team, vendors, and clients.

Approximately
10 - 15 Hours

Careers in Graphic Arts Technologies

The focus of this module is to provide an overview of careers in Graphic Arts Technology and related fields. Students are guided through the process of searching for and acquiring job shadow opportunities, internships, and employment in graphic arts, multimedia production, publishing, or related industries.

Approximately
10 - 15 Hours

Employment Portfolio

The lessons in this unit will consist of activities that teach the student how to write a portfolio for a student organization or for a future job.

Classroom
10 Hours
Lesson Plans