The following unit will cover the concept of rough and key and how it applies to animation. Using principles of design, principles of animation, and composition the students will set the stage for the characters, place them in 3D space and place a camera in the scene to begin blocking out shots.
Through the rough and key animation process students will develop a non traditional walk cycle and they will apply industry standards and practices to their individual animations. They will also be able to recognize the importance of utilizing and applying the concepts of roughing and keying an animation and when and where to apply the principles of animation.
Layout artists are the ones who actually break up the 2D sketches provided by the storyboard supervisor into 3D shots. In television shows, they're also called cinematographers and they set up camera angles and plot down the action that is going to happen in that scene. Although in 3D animation, they set up files with camera angles and also set up the scenes with all the scripts, dialogues, camera angles and more associated to it which can then be transferred to the production department for production. They may also be called Layout Technical Directors sometimes.